According to Adham, “We know our audience here is passionately PC- and console-focused. Turns out that Blizzard did not see this coming, according to executive producer and Blizzard co-founder Allen Adham who spoke to Kotaku during an interview at BlizzCon. This is because many fans felt that the game’s announcement was a slap in the face, especially since many had been highly anticipating Diablo 4 (despite Blizzard tempering expectations), but it did not stop fans from voicing their displeasure publicly during the Q&A session, and on various online platforms and forums. This is a mobile MMORPG that basically brings the hack and slash game onto our smartphones and tablets, and while it sounds really good in concept, the reaction that Blizzard faced when the game was unveiled was surprising. ![]() During BlizzCon 2018 over the weekend, Blizzard officially announced Diablo Immortal.
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